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GamesRadar
GamesRadar
Technology
Luke Kemp

Aliens: Fireteam Elite 2 review: "I love this janky, deliciously imperfect bug-hunting adventure"

Key art for Aliens: Fireteam Elite 2 shows a squad of four players blasting desperately at oncoming xenomorphs who are aggresively approaching from all directions.

You know that family member that can occasionally be a little frustrating to talk to, but you love them anyway? That's Aliens: Fireteam Elite 2. It's a lovable upstart clearly working on a relatively limited budget, which makes three good decisions for every not so good one. Suit up marine, this is a bug hunt, and it's gonna be fun.

You don't need to have played the first Aliens: Fireteam Elite in order to keep up with the story or mechanics, but if you have, there's some warm familiarity to settle in to. This includes a few returning characters, including the General of your ship who is called General Shipp (yes, really). The dialogue and acting are… not great, and your character is given the eye-roll-inducing tag of "Hotshot". Nonetheless, there's a little joy to be had out of it in terms of new characters Raptor and Wrench at your base. Raptor has some crushingly bad dad jokes, and Wrench – for no apparent reason – can be prompted to give you a handful of bird facts over the course of the game. I love this.

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