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PC Gamer
PC Gamer
Elie Gould

AI is 'just a plagiarism machine that makes people lose their jobs' in the eyes of The Talos Principle 3's writers

The Talos Principle promo image - a human robot contemplating the nature of existence or something.

How many times do some of the most creative and respected figures in this industry need to explain not only why AI is not the key to making a good game, but that it's actually detrimental to creativity? Or as Dispatch's creative director cleanly put: "maybe it's a creative solution if you aren't creative".

We've seen Larian's lead writer trash talk it, saying that AI-generated text is "a 3/10 at best". PUBG founder Brendan Greene has explained how "it's like a race to the middle of shit" as AI content becomes less and less trustworthy. When asked how Take-Two uses AI to help make successful games its CEO, Zelnick, simply said "clones don't sell". Hell, even the king of overpromising Peter Molyneux is tepid when it comes to using it.

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