Until I played Warframe, the MMO had always been a hard sell for me. The constant updates and endless narrative expansions as seen in World of Warcraft and Final Fantasy 14 intimidate like nothing else in the video game world. I almost always crave the comfort of knowing I'm progressing towards a logical end point – at least when it comes to story-driven games – and the best MMOs, as a rule, seek to go on for eternity.
So despite my efforts, games like Black Desert Online, Fallout 76, and Genshin Impact lose me soon after I start, simply because I can't accept the potentially limitless experiences on offer. How am I supposed to feel satisfied with my progress if there's no end destination? Well, one game recently changed my mind.