
A year ago today, I still held my reservations about Silent Hill 2. The remaking of a classic survival horror game would always be mired in skepticism, most notably from die-hard fans in their steadfast loyalty to the original, but Konami's choice in developer – Bloober Team – heaped fuel on the fire.
In an impressively rare reputational 180, our pervasive sentiment toward the Polish studio has shifted dramatically. Now, six months since the game launched to strikingly rave reviews from critics and fans alike, Bloober Team has revealed that it's "signed a new agreement for a joint project" with the Silent Hill publisher, on an as-yet unconfirmed Konami IP, and fans are absolutely hyped this time. But how did Bloober manage to pull off the redemption of a decade, and what does that mean for its future?