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PC Gamer
PC Gamer
Wes Fenlon

After nailing a quirky PS2 throwback with Kunitsu-gami, Capcom's Pragmata has the charming energy of an Xbox 360-era shooter like The Darkness or Syndicate

Pragmata.

I mean it as a compliment when I say Capcom's Pragmata has the makings of "one of those 7 out of 10 games," a vein of perfect weekend plays that we don't see enough of from big budget developers anymore. This is just a snap judgment—I've only played about 20 minutes of the long-gestating action game in a new demo at Capcom's offices, and have little idea of how much depth or variety await in the full game. But that brief play session was enough to evoke fond memories of playing a quirky shooter from the Xbox 360 era.

You know the type, even if you were born after the Red Ring Plague slayed millions of consoles. These aren't the games that look the best or are the most ambitious. Instead, they asked questions like "what if you had a pair of demonic arms that could eat your enemies' hearts?" or "what if we made a whole videogames out of a dick joke?" Their quirks are quirky enough and their big swings are big enough to make up for their other deficiencies.

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