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GamesRadar
GamesRadar
Technology
Fran Ruiz

After hitting level 30 in Battlefield 6, I'm just going to say it: the slow progression is fine, actually

A picture of Battlefield 6 showing a soldier moving through smoke and explosions with their gun raised.

Since the ancient times of 2007, when Call of Duty 4 cracked player progression in online shooters, I've responded like a trained dog to the arousing level-up sound FX, intermittent score visuals after getting a frag, and all sorts of icons cluttering the screen up. The grind is good, the grind is life, and yet, I don't mind if Battlefield 6 takes things a bit slow on that front.

At the time of writing, I'm level 30 in the game after 26 hours of play time. Considering I have a healthy social life and tons of work to go through (including many games), I'd say I'm doing alright after the review period. That account level is nothing if you think about how fast you can blast through an entire progression track in modern Call of Duty though. That's just the Twitch shooter brain rot talking though, which neither of us should care about in Battlefield.

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