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GamesRadar
GamesRadar
Technology
Dustin Bailey

After a year of Xbox execs celebrating Hi-Fi Rush as a "break out hit" and saying "we don't quit" on games like Redfall, everyone wants to know what changed

Hi-Fi Rush.

Earlier today, Microsoft confirmed it was shutting down a number of studios, including Hi-Fi Rush developer Tango Gameworks and Redfall developer Arkane Austin. Now, players, journalists, and industry figures are looking back on the celebratory comments Xbox executives have been making about both games over the past year and wondering what's changed.

Shortly after the surprise launch of Hi-Fi Rush, reports began to circulate that the game was failing to meet some of Xbox's internal expectations. Xbox marketing VP Aaron Greenberg was quick to push back on those reports at the time, saying that "Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

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