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GamesRadar
GamesRadar
Technology
Issy van der Velde

After 14 years at Bethesda, Skyrim and Fallout veteran made his final settlement in just 2 days – but only because he'd made some rough ones before that

Fallout 76 screenshot showing an irradiated mutant man-like creature screeching, its sharp canine teeth showing.

Should you pay someone for how long they spend on a project or base the value on the end result? In theory, the more experience you have and the better you are at your job, the faster you can do it. One Bethesda developer, Nate Purkeypile, managed to build a settlement in Fallout 76 in just two days.

"On Fallout and Skyrim, I worked on places like Diamond City and the lighting for Blackreach," Purkeypile says during a GDC talk (recorded by Michael Leri). "And those all taught me a lot of different things, and I got faster and faster over time. My last city that I made was Crater in Fallout 76, and I did that in like two days."

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