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GamesRadar
GamesRadar
Technology
Ali Jones

After 10 years making StarCraft, one Blizzard veteran is making a blisteringly fast RTS that's far more welcoming than the strategy giants

Battle Aces appearing in our Summer Preview.

With just a couple of minutes left on the clock, I put my plan into action. Having walked me through a couple of different strategies, Battle Aces game director David Kim has taken off the training wheels, letting me loose on the aggressive push-and-pull of his "paradigm-shifting" strategy game.

I'm playing with an army full of Recall units. Relatively weak, slow-moving ground units, their strength comes in the fact that they're both extremely cheap to build and surprisingly mobile. That's because their name refers to their ability to teleport to a nearby base after a brief delay. I've been using them to harry my enemies for this entire match, rushing a group of them into a skirmish before porting back to safety, hopefully taking a couple of resource-gathering workers down and getting out before the cavalry shows up.

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