Diablo 4 players agree that constantly having to manage your inventory space is an annoyance, and Activision Blizzard has taken note.
For all the fun laying waste to literal hordes of creatures, monsters and grimdark beasties in Diablo 4 provides, there’s one aspect of Activision Blizzard’s game that is annoying players more than most. The worst part is it’s something that in theory should be easily fixable. It relates to the number of inventory slots available to each character class – mainly in that that there isn’t enough. Fortunately, this is an issue the studio is actively looking into.
Diablo 4 associate game director Joesph Piepora spoke on the issue on the recent live stream where the full details of Diablo 4 Season 1, Season of the Malignant, were revealed. “I’ll say real quickly, we definitely hear everybody about this,” he said in response to a fan question, which you can hear around the 1:39:58 mark of the archived video. “We’re moving really, really quickly on this and we’re trying to provide more space in the future, we’re figuring out how we’re going to get that accomplished.”