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PC Gamer
PC Gamer
Wes Fenlon

Ace Combat's developers have been making games about fighter jets for 30 years, but they've never gotten to fly in one

Ace Combat brand director Kazutoki Kono.

The face of Ace Combat, Kazutoki Kono, has been working on the game series for a very long time. One of his earliest game credits is 1997's Ace Combat 2 for the PlayStation—he's worked his way up to the role of series brand director from his initial contributions to that game as part of the art team, making textures and bits of the UI. And yet in all that time, across the development of almost a dozen games about doing Top Gun-style stunts in machines that represent the pinnacle of human engineering, he's never once gotten to fly in one himself.

"Unfortunately over the last 30 years of my career I've been appealing, saying 'hey, we want to ride in one of these jets!' but we have not yet had the chance," Kono said in an interview with PC Gamer. "Neither myself, or anyone on the team."

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