
Persona and Shin Megami Tensei's iconic artist Kazuma Kaneko has trained an AI model to create artwork based on his style for his next game, but in the end, he reckons it would've been quicker to just create the art himself.
Former Atlus artist Kazuma Kaneko is one of those video game artists that has cemented themselves as a legend thanks to their style. From the early days of the Megami Tensei, through Shin Megami Tensei, Persona, Devil Summoner, and most recently, Metaphor: ReFantazio Kaneko's art style and demon designs have been as much of a main character of the series as anything else. Kaneko was even brought on by Capcom to design Dante and Vergil's Devil Trigger designs for Devil May Cry 3.