Update 7/2/2026 at 1:06pm CT: The CINDER CITY team has reached out to Destructoid with a statement saying the initial memory requirement of 64GB was a mistake and that the game will actually only require 32GB of RAM. “The current system requirements are based on our latest development build,” the company wrote. “As optimization work continues, the final system requirements at launch may be lower than those currently listed. We will share updated and more accurate system requirements closer to release. We remain committed to providing accurate and up-to-date information, and we appreciate your understanding and continued support.”
Well, this was bound to happen. As games grow ever bolder and want to make their worlds as big and as comprehensive as possible, they are inevitably going to start asking for more and more resources to run all that. But I didn’t think we’d get to 64GB RAM recommendations any time soon.
As spotted by VideoCardz, an open-world game called Cinder City posted its system requirements on Steam, asking for a minimum of 32GB of RAM and recommending 64GB if you are to run the game at max settings with a satisfying FPS. That is on top of recommending a 7800X3D CPU and a 4060.