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Windows Central
Windows Central
Technology
Adam Hales

A modder got Halo: Combat Evolved running natively on Nintendo Switch without cloud streaming

A Nintendo Switch displays the Halo title screen, showcasing options like Campaign and Multiplayer. It's resting on a crumpled, soft green blanket.

Halo on Nintendo hardware has always felt like one of those “never gonna happen” crossover fantasies, but a modder just went ahead and did it anyway. Halo: Combat Evolved is now running natively on a Switch, no cloud streaming, no weird workaround, just straight-up gameplay on Nintendo’s handheld. And the wild part is how smooth it looks. This isn’t a proof‑of‑concept hack that barely boots, and it’s shockingly playable.

This would have been considered rather blasphemous a few years ago, but now it feels par for the course, especially with a Halo game expected to arrive on PlayStation this year, well, that is, unless Xbox changes strategies. Whilst this isn’t anything official, but rather what I (incorrectly) presumed was the result of the recent release of Proton 11 beta.

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