
I love hearing about all the little bits of developer weirdness that go into making games—cursed rain orbs, hidden centrifuges, and, most recently, the revelation that Grand Theft Auto 3's weird moon sniping easter egg was due to an unresolved dispute between artists. That last one's thanks to a dev blog by Rockstar North's former technical director, Obbe Vermeij.
According to his LinkedIn profile, Vermeij was a technical director at Rockstar North from 1995-2009, working on Grand Theft Auto 3 & 4, Vice City, and San Andreas. On November 11, Vermeij announced he'd be starting a developer blog about his "time at Rockstar North" on Twitter/X.