
Elden Ring: Shadow of the Erdtree has drawn some criticism for being too hard—spinning up the FromSoftware design discourse anew two entire years after the base game's release. Its flavour feels different this time around, though, since even supposed souls superfans have been antsy about it, earning it a "mixed" user review score on Steam at the time of writing.
There's a few culprits here. The new Scadutree Fragments scaling system has caught players off-guard, bosses are hyper aggressive with the longest combo strings Miyazaki's devised yet, and a sadly choppy performance isn't exactly helping people feel the flow.