
Blender retains a solid position in our pick of the best 3D modelling software, and the upcoming Blender 4.5 release looks set to cement that. It's now available in beta. and the full release is scheduled for 15 July.
So what's new? The best breakdown I've seen is from the pro CG generalist Thomas Marcos. He's posted a thread on X picking out highlights from the release, including new Import Nodes and full cloud point object support.