
Hideo Kojima has recalled how one of his earliest games was a "gruelling" process to develop.
Before Kojima was known for a little series call Metal Gear in the 1990s, he helped develop Snatcher for Konami. The "cyberpunk graphic adventure game," as it's described now, was first released for the PC-8801 and MSX2 in Japan in 1998, and focused on sentient robots killing and replacing humanity in an East Asian city.