
Greetings, fellow adventurers! There have been plenty of great RPGs to play over the last couple of years, but I've been particularly keen to see more from Avowed ever since Microsoft purchased Obsidian Entertainment in 2018. Announced as its next big budget RPG, and before Xbox also bought Bethesda, this felt like its answer to Elder Scrolls. Given the studio's impressive portfolio spanning Star Wars: Knights of the Old Republic 2 and Fallout: New Vegas, seeing what they'd be able to pull off with major megabucks backing has been tantalizing.
Which means I jumped at the chance to go hands-on with a brand new slice of the game picking up from the very beginning. Unleashed onto the Dawnshore, I've already spent three hours (and change) questing across it. While Avowed doesn't feature a full open world, but rather large and dense zones, it's still nevertheless quite a rich area to get to grips with what makes Avowed unique. As someone who bounced off Dragon Age: The Veilguard and has always struggled with Skyrim (sorry!) I wasn't sure what to expect. But Avowed already has me hooked. Here's the 10 things you need to know, and what's stood out to me the most from what I've played so far.