
25 years after the launch of the pioneering action-RPG Diablo 2, series creator David Brevik still has one major gripe: that stamina bar is no damn good, man.
Diablo 2 is an undeniable masterpiece that has shaped and influenced the action-RPG genre, and the RPG space broadly, to this day. And as someone whose childhood was more or less defined by the first two games in the series, even I can admit the stamina bar is an annoying, unnecessary obstacle to fun.