
A good adventure game is almost like a summer camp. It is a place you go to get away from the everyday cycle of your life, with the expectation of getting to meet some new people and undertake fun new activities. In 2005, Double Fine Productions ran with this idea in the form of Psychonauts. The genre-defining game focused on interesting platforming set within new worlds, with the twist that it was also a complex narrative about the mental worlds we all trap ourselves inside of. You could call it mind-blowing, and it still feels that way 18 years later.