
Licensed video games have always been a mixed bag, but a few have managed to stand out. Lord of the Rings is one of those franchises that just makes sense in games: an expansive fantasy saga brimming with potential. Peter Jackson’s films gave the franchise a fantastic visual language to use, especially when it came to the epic battles it represented so well. With that in mind, a video game focused on capturing those unforgettable battles is an incredible idea and something that, by all accounts, should have worked. Unfortunately, 15 years ago, Lord of the Rings: Conquest squandered the perfect chance to make an unforgettable experience.