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Inverse
Inverse
Technology
Trone Dowd

15 Years Ago, An Unlikely Racing Game Perfected The Mario Kart Formula

Activision

The cart racer is one of gaming’s most approachable subgenres. Typically signified by their stylized graphics and deceptively simple gameplay, these arcade twists on racing sims are fast-paced party games. Your cousin and grandfather aren’t going to play Forza together, but they can both hang in a round of Mario Kart.

When Bizarre Creations, the developer of the critically acclaimed Project Gotham Racing series, was purchased by Activision in 2007, the last thing anyone expected was a hard break from their semi-realistic street racing. But while their first game under the Activision banner was a forgettable third-person shooter, their 2010 follow-up, released 15 years ago today, was one of the greatest arcade racers ever made. Bizarre’s magnum opus masterfully balanced realism and fun, yet tragically led to the developer’s demise.

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