A dozen roguelike action RPGs show up on Steam every month, but none of them have grabbed me like Cursemark. I play plenty of these games and know how long of a grind it usually takes to feel like you have a satisfying combination of skills that you could call a build. In Cursemark, I was wiping the screen clean of monsters in just 15 minutes.
That's impressive for a game that's not even finished yet. The early access version of Cursemark—which dropped today—already has enough in it to keep me replaying its first few levels, and developer Clyde Games plans on adding a lot more over the next several months.