
Blender is the one of the best 3D modelling programs, and it's completely free. That's really opened access to the creation of video game concept art to a lot more people, but some are still put off because they find the software daunting.
In this article, I'll provide some tips on how to become a more effective concept artist for video games using Blender. After working on many client and personal projects, I’ve learned the importance of working fast while also producing quality results. The ability to iterate on my designs is an important part of working on video games, and I've learned to adapt my workflow in Blender.