
A little over a decade ago, the world was up to its neck in zombie content. The success of the multimedia hit The Walking Dead made the zombie apocalypse appointment television. Valve’s co-op hit Left 4 Dead was an established gaming mainstay with an active online community six years after its release. Even Call of Duty had an entire mode dedicated to the classic horror monsters.
So when developer Techland announced its new zombie game Dying Light in 2013, it was hard to understand how this was supposed to stand out from the pack. Techland released Dead Island two years prior, a memorable first-person zombie game about crafting cool weapons and surviving on a picturesque destination getaway. On its face, Dying Light seemed like a retread, with a slapped-on parkour gimmick to spruce things up.