Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Jordan Gerblick

007 First Light director says IOI "set a challenge" for itself to create "the best weapon-handling we have done to date" because, unlike Hitman, ranged combat isn't a last resort

007: First Light.

007 First Light is pretty new territory for Hitman developer IO Interactive (IOI), as long-range combat is no longer a "last resort" for players; seeing as they're assuming the role of James flippin' Bond, shooting guns is a core component of the game.

Talking to our pals over at PC Gamer for their latest print issue, 007 First Light gameplay director Andreas Krogh touched on this very key distinction between this game and the series IOI has become known for.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.