
There's plenty of argument to be had about when and where BioWare—the erstwhile king of RPGs—began its fall from grace, but I don't think you can dispute the point it hit rock bottom: the 2019 release of Anthem, a live-service co-op looter-shooter that had little in common with the games that once made the studio great.
The game got a poor reception, including from us. Steven Messner scored the game 55% in his Anthem review and called it "deeply flawed and frequently frustrating," though very pretty indeed (I am often described the same way). BioWare pledged to "reinvent" the game around a year after release until another year later in 2021, when EA execs said 'Actually, hold that thought', and cancelled development entirely.