
Zelda games often deliver a complex melting pot of synergized game mechanics, but exploration and a sense of wonder represent a consistent throughline that ties the whole series together. Way back in 1989, series creator Shigeru Miyamoto said that with The Legend of Zelda, he “wanted to create a game world that conveyed the same feeling you get when you are exploring a new city for the first time. How fun would it be, I thought, if I could make the player identify with the main character in the game and get completely lost and immersed in that world?”