
There's a sweet spot between Dark Forces/Marathon Infinity "what the hell am I supposed to do next" level design and handholdy objective tracking that might as well just play the game for you. Avowed doesn't nail that sweet spot out of the box, but thanks to a robust settings and accessibility menu, it can be customized into something more old-school. Here's a quick breakdown of the settings I toggled to strike a good balance, all found under Settings, UI when you pause the game:
- Quest tracker mode: change to Show on Update
- Objective markers: Off
- Interaction icons: Off