
When it comes to developing hit games, plenty of studios with so-called indie or AA budgets have emerged successful in recent years – and Jon Bellamy, newly appointed CEO of RuneScape creator Jagex, says they serve as proof that it's not all about AAA money.
Speaking in a recent interview with The Game Business, Bellamy looks to new smash-hit gems like Clair Obcur: Expedition 33 – a game that notably wasn't developed with a huge AAA budget or team behind it. "You can take a $400 million budget – and there's not many of them left – but you can still take a swing with that kind of thing," he states, "but you can also take a swing with a tenth of that and deliver not so different results if you get it right."