Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Anna Koselke

You can use "a tenth" of the AAA "$400 million budget" and still get "not so different results" if you do it right, RuneScape CEO says: "We've seen that from Clair Obscur and a bunch of others"

Old School Runescape old man trailer.

When it comes to developing hit games, plenty of studios with so-called indie or AA budgets have emerged successful in recent years – and Jon Bellamy, newly appointed CEO of RuneScape creator Jagex, says they serve as proof that it's not all about AAA money.

Speaking in a recent interview with The Game Business, Bellamy looks to new smash-hit gems like Clair Obcur: Expedition 33 – a game that notably wasn't developed with a huge AAA budget or team behind it. "You can take a $400 million budget – and there's not many of them left – but you can still take a swing with that kind of thing," he states, "but you can also take a swing with a tenth of that and deliver not so different results if you get it right."

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.