
The likes of Clair Obscur: Expedition 33, Hollow Knight: Silksong, and Blue Prince enjoying such success over the past year injected some much-needed optimism into the industry. They proved it's still possible for teams of varying sizes to thrive and make releases that resonate with a wide audience. But as we move forward, It Takes Two director Josef Fares doesn't want the triple-A space to stagnate in favor of smaller ambitions, purely because he wants to keep getting games like GTA 6.
"You do hear, after the success of things like Clair Obscur: Expedition 33, that the AA games are taking over," he tells The Game Business. "But I would not be able to live without a AAA title. I really want to play the blockbuster games. You can't do GTA for $10 million."