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GamesRadar
GamesRadar
Technology
Jordan Gerblick

Yoko Taro hid Nier's save-deleting twist from the game's producer, who thought it was an homage to Dragon Quest: "Apparently it wasn't an homage to Dragon Quest"

Nier Automata director Yoko Taro.

Nier director Yoko Taro kept the 2010 action-RPG's save-deleting final ending a secret from producer Yosuke Saito, and although it was revealed to him in the end, he let it slide because he assumed it was a nod to Dragon Quest's multiple endings.

For Nier's 15th anniversary, Square Enix got Taro and Saito together for a back-and-forth in which they reminisce about the game's development, and at one point the pair is asked about their favorite memories. Taro rather amusingly recalled the higher ups from Square's US office telling him to "'make the main character's torso bigger! Bigger, I say!'"

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