Get all your news in one place.
100's of premium titles.
One app.
Start reading
Inverse
Inverse
Technology
Willa Rowe

Xbox is making it easier than ever for devs to make accessible games


Making games can be awfully tough. It can take hundreds of people and several years to release a single title to the public. One concern that developers have recently given more attention to is the need to make games more accessible for all players, with studios like Naughty Dog putting accessibility front and center in The Last of Us Part I. A big obstacle that most developers face is not knowing how to start on the journey to accessibility. During its second annual Accessibility Showcase, hosted by content creator and accessibility consultant Steve Saylor, Xbox announced new initiatives to make this first step easier.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.