
Redfall's launch back on May 1 was a disaster. It was panned by audiences and critics (including our own Tyler Colp, who scored it 44% in his Redfall review) and riddled with performance issues. The game's situation is so dire that, when it got its first major patch earlier this week, there were under 100 people still playing to see it, a shocking number for a major release from a big studio.
As an inveterate fan of Arkane's games, it's been tough to watch, and more than once I've wondered if the future of Arkane Austin—the branch of the studio that made Redfall—might be thrown into question by Redfall's less-than-lacklustre performance. But in a recent chat with Axios, Xbox Game Studios boss Matt Booty took some of the blame for Redfall's state at launch, and painted a—not exactly positive—but brighter picture than you might expect of Arkane Austin's future.