New soulslike Wuchang: Fallen Feather has had the most auspicious of launches. Over on Steam, it currently enjoys a 'mostly negative' rating from over 25,000 reviews, and our Tyler reckons that while it 'brings some fun ideas to boss fights', everything else is a 'pale imitation of much better games'. Opinions are likely to take a further turn for the worse, though, as a new performance patch doesn't seem to do anything more than just force a lower rendering resolution, even if you select 100%.
That particular claim has been made by YouTube GPU guru Daniel Owen (via Reddit), and he has the evidence to back it up. Comparing the launch version to the recent 1.4 patch, Owen tested how the resolution scaling option affected the performance of Wuchang: Fallen Feather running on a GeForce RTX 3060.