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PC Gamer
PC Gamer
Harvey Randall

WoW player finds out it costs 25 gold more for them per dungeon to use their mitigation

A group of adventurers, including a stern human warrior, gather their forces to defend Azeroth in World of Warcraft: Midnight.

World of Warcraft is a big, dense, complicated game with a lot of little instances of utter nonsense—you get that sort of thing when you're two decades old with over a dozen expansions. But this one has to be the funniest quirk I've seen out of the MMO in a while. Turns out, if you're a Protection Warrior, you've got a shield tax.

That's per user Kersplode on the game's subreddit, who took a whopping 20,000-strong sample of damage instances to test their theory that they were paying more in repair costs.

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