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GamesRadar
GamesRadar
Technology
Iain Harris

WoW lead says "big bets" with World of Warcraft: The War Within were worth it – "Of course, yes, if I could catch that scaling bug, I'd love to go back"

World of Warcraft: The War Within launch trailer characters.

World of Warcraft's The War Within expansion has fans of the MMO eating pretty good right now. Blizzard's approach to storytelling is greatly improved, the grind isn't as oppressive, and the place is generally friendlier to solo- and alt-inclined players. But that's not to say that things haven't been bumpy at times.

World of Warcraft's new solo-friendly dungeons, called Delves, took a few patches to figure out, the 11.05 patch's balance pass had some players protesting in-game, and a $90 version of a mount that costs even more on the Black Market Auction House left fans divided. And then there are the bugs. Just recently, Blizzard revealed that the reason some raid content became unplayable was that devs set about rebuilding "core parts" of the 20-year-old MMO.

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