
The Magic: The Gathering community's been in turmoil lately, but first, some much-needed context for the uninitiated among you: The Commander Rules committee is a volunteer group of MTG players who, in conjunction with Wizards of the Coast, preside over the Commander format of competitive play. It's one of the most popular rulesets and, crucially, happens to have a list of banned cards.
As somewhat of an outsider to the hobby, it's genuinely interesting to flick through that list and look at the reasons for said bans. They range from the obvious 'this thing's broken' justifications to lowering the barrier to entry. Take Time Walk, for example: "removing it from the card pool was intended to combat the notion that Commander is a prohibitively expensive and inaccessible format."