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GamesRadar
Technology
Anthony McGlynn

World of Warcraft's new Prop Hunt mode descends into chaos as Blizzard forgets to stop players from finding each other using their minimaps, immediately defeating the whole point

Leeroy Jenkins in Hearthstone.

There's a fun new minigame in World of Warcraft that's essentially hide-and-seek, where you try and evade the seekers by hiding as a random object. The only problem is, Blizzard managed to leave on a mechanic that highlights other players on your map. Whoops.

The special mode is Decor Duels, a spin on Prop Hunt from Garry's Mod where the hiders transform themselves into furniture or other innocuous parts of the world, and those seeking them have to track them down using other magic. It's in Silvermoon City, and there are special rewards for competing.

That's all fine and dandy, but, as noticed by Wowhead, the devs accidentally forgot to lock out the Track Humanoids ability, putting other players on the minimap. Hunters have it inherently, and using a Blackened Worg Steak gives it to everyone else.

Decor Duels is now less about skulking about or trying to suss whether that candle over there is moving, and more a glorified game of tag. Still somewhat fun, on paper, just a very different kind of entertainment to what was intended, and a situation where there's definitely some embarrassment going around whatever team of devs allowed this to happen.

To be clear, it's an easy mistake, just a quite funny one that undermines the original intent. Meanwhile, players have also found out they can hide out of bounds relatively easily. This is less egregious, because it comes with the territory of pushing people to make use of their surroundings, and World of Warcraft has some famously dodgy seams.

At the very least, people seem to be having fun, and the patch has only been live for a short time. This can all be tightened up. That said, I think it'd be more fun if Blizzard embraced Decor Duel as more of a game of chase, but that might be just me.

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