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PC Gamer
PC Gamer
Harvey Randall

World of Warcraft might not have invented the wheel, but it certainly made it popular—and 20 years on, the MMO titan has fundamentally changed gaming's DNA

Anduin Wrynn smiles, almost nostalgically, at something off-screen in World of Warcraft: The War Within.

World of Warcraft's turning 20 years old soon, which means it's just one year away from being able to drink in the US, and two years into getting sloshed at the student union in the UK. Unlike me at that age, however, it's actually accomplished a ton. It was the first MMO to really achieve mainstream success and stay rooted there—becoming an engine of popular culture, rather than an occult activity practised in the shadows.

One thing I think it's easy to take for granted is how many mechanics WoW popularised that have, for good and for ill, become standard practice in PC gaming. Our DNA is flooded with World of Warcraft, and almost every modern title has a little bit of its scattered genetic codestuff inside.

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