
It's a bit hard to imagine that this year was the 20th anniversary of the launch of World of Warcraft, but former creatives who worked on the groundbreaking MMORPG have been looking back and sharing details about the game's development, including how it got its iconic quest markers.
Former Blizzard lead animator Kevin Beardslee recalled some of the ideas they had to get the game into shape, one of which came from Hideo Kojima's stealth action series Metal Gear Solid, inspiring an equally iconic visual guide for players to help them on their journey through Azeroth.