
We're almost there, folks – World of Warcraft is set to receive its new housing system around the time its upcoming expansion, Midnight, releases, but Blizzard states there's a good reason the MMO has been without the feature for over two decades.
Design lead Toby Ragaini explains why housing took so long to make its way into World of Warcraft during a new interview with GamesRadar+ at the Gamescom 2025 event. According to the developer, Blizzard "knew the anticipation was there" for player homes in-game, but the company wanted to ensure it was implemented properly – and that's no easy feat. "We knew that we couldn't just sort of check off a box and do the minimum," he says.