
You can roll your race in Wizard Alchemy in the Stats>Race>Race Menu section so let's talk about the best ones. While the higher rarities are usually stronger just like in The Forge or Abyss, there's some intricacies with the higher tier races that you should know about. Hee's my Wizard Alchemy race tier list and guide.
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Wizard Alchemy Race Tier List

The best race in Wizard Alchemy is currently Thestrals due to having various DPS boosts for breezing through story and bosses. The A-Tiers are excellent alternatives for progression while A-Tier (Conditional) can be just as good or better if you're using their specific elements or much worse otherwise. The B-Tier is for beginners while C/D-Tier are generally weaker options. Let's dive into the individual ranking reasons and abilities.
Race Reroll Guide: Try to get at least Werewolf early for a quick little damage boost and then go for the A or B-Tiers once you get more rerolls (Use codes for free race rerolls which are linked below the tier list). A-Tier races are generally great for progression while B-Tiers are only good if you use their element.
S-Tier Races
| Race | Ranking Reason | Race Abilities |
|---|---|---|
Thestrals1% |
• Thestrals is the best race in the game by far • Has 3 damage boosts from Disaster, an elemental buff and an overall Attack Power boost making it the best DPS option • Plus you get has mobility buffs and skill speed • You just have to get lucky and roll it |
• Gain an exclusive attack effect • When you deal damage, apply a Disaster which is a damage-over-time effect dealing continuous damage for 5 seconds • +20% Dark Elemental Damage for normal attacks and they transform into the dark attribute • +3% Base Movement Speed • +10% Jump Height • +10% Attack Power • +30 Skill Speed |
A-Tier Races
| Race | Ranking Reason | Race Abilities |
|---|---|---|
Stellar Ambassador4% |
• Stellar Ambassador is more beginner-friendly than Ice/Fiendish since it has a general attack power boost and skill speed for high DPS • Plus you get a movement speed boost for kiting mobs and bosses which is great mobility and utility |
• When you deal damage gain a burst of movement speed • +20 Skill Speed • +10% Attack Power |
Death Eater10% |
• Fiendish and Ice Crystal can situationally deal more damage but Death Eater has amazing sustain for solo farming • Plus Death Eater has a general damage boost rather than a specific Elemental one which can be more useful depending on your build • DE is only a tier higher for the sustain but if you're using Fire/Ice spells and don't care about sustain the two races below are better |
• Restores 5% Max HP upon killing an enemy • HP regeneration speed is halved • +10% Attack Power |
A-Tier (Conditional) Races
| Race | Ranking Reason | Race Abilities |
|---|---|---|
Fiendish Demon5% |
• Fiendish Demon and Ice Crystal are very similar in that they require you to use their element to be good • If you're using Fire or Ice they deal more damage than Death Eater while competing with Stellar since it has the skill speed • Overall I prefer Demon for the higher movement speed for kiting enemies and bosses |
• +20% Fire Elemental Damage • +2 Base Movement Speed • -10% Max HP |
Ice Crystal5% |
• Same ranking reason as Fiendish Demon but Ice has more HP which IMO isn't as valuable but can be useful if you're using tanking spells like Ice Turtle Armor • Ice Crystal still outdamages Werewolf and is a much better race than all the ones below |
• +20% Ice Elemental Damage • -2 Base Movement Speed • +10% Max HP |
B-Tier Races
| Race | Ranking Reason | Race Abilities |
|---|---|---|
Werewolf10% |
• Werewolf is a decent beginner race since you get a little bit of everything • Some HP for tanking, some damage and some mobility • That said it gets outscaled by all the races above • Still better than all C/D-Tier races |
• +10% Max HP • +5 Attack Power • +1 Base Movement Speed • +10 Jump Height |
C-Tier Races
| Race | Ranking Reason | Race Abilities |
|---|---|---|
Undead10% |
• Undead isn't as bad as D-Tier races but isn't as useful as it sounds since if you're playing well you're not really using the revive, leaving you with no ability • The skill speed is nice for DPS but overall there are better options |
• Upon receiving fatal damage, retain 1 HP and enter a short invincibility state as you restore 30% Max HP (Cooldown: 180s) • -30% Max HP • +10 Skill Speed |
D-Tier Races
| Race | Ranking Reason | Race Abilities |
|---|---|---|
Tree Spirit15% |
• Great early if you're not getting lucky with higher-rarity races but replace it ASAP | • Doubled HP regeneration speed • -2 Base Movement Speed • +5% Max HP |
Elf15% |
• Virtually useless | • +3 Base Movement Speed • +10 Jump Height |
HumanStarting Race / 25% |
• Useless | • No buffs |
How to Get Race Rerolls in Wizard Alchemy
Currently, you can only get race rerolls in Wizard Alchemy via two of the following methods:
- Codes: Use the codes WIZARD, RELEASE and MACHI in the Settings to get free race rerolls (Check for the latest codes via our link below).
- Robux: You can buy Race Rerolls in the Shop using Robux.
That's it for my Wizard Alchemy race tier list and race reroll guide. Check out our Wizard Alchemy codes for free race rerolls so that you can grab those S and A-Tiers ASAP.
The post Wizard Alchemy Race Tier List – Race Reroll Guide [RELEASE] appeared first on Destructoid.
Thestrals
Stellar Ambassador
Death Eater
Fiendish Demon
Ice Crystal
Werewolf
Undead
Tree Spirit
Elf
Human