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GamesRadar
GamesRadar
Technology
Anna Koselke

With The Elder Scrolls 6, Todd Howard says Bethesda has "handled" the Creation Engine "better than we ever have" thanks to lessons learned from Starfield

The Elder Scrolls 6.

Bethesda Game Studios has learned quite a lot from Starfield and its iteration of the Creative Engine, apparently – and when it comes to new games like The Elder Scrolls 6, developers are applying those lessons to make for better tech… and a better RPG.

Todd Howard, the iconic Bethesda boss himself, reveals as much during a recent roundtable interview attended by GamesRadar+.

Speaking about how experience devs gathered during the production of Starfield has impacted their work on The Elder Scrolls 6, he discusses the Creation Engine in particular – because, you know, spoiler avoidance and all that. "I will say the way we approached the engine work – we've done a much better job of it this time."

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