
Bethesda Game Studios has learned quite a lot from Starfield and its iteration of the Creative Engine, apparently – and when it comes to new games like The Elder Scrolls 6, developers are applying those lessons to make for better tech… and a better RPG.
Todd Howard, the iconic Bethesda boss himself, reveals as much during a recent roundtable interview attended by GamesRadar+.
Speaking about how experience devs gathered during the production of Starfield has impacted their work on The Elder Scrolls 6, he discusses the Creation Engine in particular – because, you know, spoiler avoidance and all that. "I will say the way we approached the engine work – we've done a much better job of it this time."