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GamesRadar
GamesRadar
Technology
Ali Jones

With the caveat he got "really, really, really lucky," Clair Obscur: Expedition 33 director shares classic advice: "You have to make a game that you will like"

A screenshot from Clair Obscur: Expedition 33 showing Maelle fighting an enemy.

Following on from its breakout success, the director of Clair Obscur: Expedition 33 has shared his philosophy for making games - but admits that he got "really, really, really lucky," so perhaps you should be careful about following his advice to the letter.

Speaking to Pirate Software, Guillaume Broche was asked what advice he might have for aspiring developers. In response, he said anyone should take his words "with a grain of salt because I consider myself really, really, really lucky in how all the stars aligned."

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