
There was a time not that long ago when Overwatch felt like the biggest game on the planet. A thriving community was helmed by an esports scene that Blizzard had managed to grow from scratch into one of the biggest in the world. An obsession with character and world-building was championed by industry-leading cinematics and storytelling. As would-be competitors fell away, Overwatch was the hero-shooter, almost an entire genre in its own right.
Blizzard very nearly had a runaway train of a new franchise. But then it slammed on the brakes, and all the momentum that Overwatch had was lost. The Overwatch League stalled, and new content became almost non-existent. An FPS juggernaut gradually faded into increasing obscurity thanks to the promise of Overwatch 2.