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GamesRadar
GamesRadar
Technology
Josh West

With Gears of War: E-Day aiming to recapture "the vibes of the original games", The Coalition believes its upcoming prequel "has the potential to be one of the best stories in the Gears franchise"

Gears of War: E-Day gameplay screenshot showing a blood soaked Marcus and Dom.

Emergence Day is when the world changed. The planet of Sera besieged by a strange, subterranean threat – the Locust Horde eradicating pockets of civilization within hours, leaving those left beneath the rubble grasping for what little remains of their humanity. This is the ground Gears of War: E-Day will cover, a long-awaited prequel that charts the most important event in the franchise's history.

"We can't think of a bigger way to celebrate the 20th anniversary of Gears," says Matt Searcy, creative director at The Coalition, speaking exclusively with GamesRadar+. "This is our most ambitious game yet, entirely built from scratch in Unreal Engine 5. Even though this is a return to our roots, with Marcus and Dom facing the Locust for the first time, we wanted to build a game that feels like Gears but plays like new. E-Day is a celebration of both the past and what's to come in the future."

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