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GamesRadar
GamesRadar
Technology
Jasmine Gould-Wilson

Witchbrook's "practical approach to education" means the cozy RPG won't get sidetracked by studying: "We don't compromise on the fun"

Witchbrook Big in 2026 .

I never thought I'd look forward to the start of a new term at college, but Witchbrook has me hankering for an end to this years-long summer break. For over a decade, the team over at Chucklefish has been hard at work on the upcoming RPG – a cozy life sim set in a magical university where players will find themselves putting their powers to practical use.

It's a balancing act, says producer Rosie Ball, to deliver a cozy life sim experience against the framework of something many of us find less-than cozy: schoolwork. "Creating an academic year in game form has been one of the most challenging design problems on the project," she tells us. "The witch college fantasy is one that should logically include a large focus on study and exams, both of which are things that don't necessarily lend themselves to relaxed, life sim gameplay. We decided to take a practical approach to education, and dial back any time pressures."

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