
Freelance concept artist and art director Rostyslav Zagornov took time out from developing ideas for new games and films – he's worked on Bladerunner 2049, Dune and Metro: Exodus – to explain a little of his process.
"For this sci-fi interior, I started by tackling the overall plan, beginning with general blocking in 3D, before moving on to specific details. I created the room layout, placed several cameras to create an overall sense of the result and marked a few key areas of interest.